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Showing posts from October, 2021

377 Mobile Game Development

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Blog 3 During the next couple sprints I ran into a pretty bad setback, not only for myself but my team as well. My boot drive, which also had all my progress done in Unity encounter a S.M.A.R.T. error meaning I only had two options, toss the drive because of it's imminent failure, or attempt to recover the data and toss the drive after. Unfortunately all my progress that was spent on programming the abilities was all lost though I was finished with them. And this setback happened after the first half of sprint 5. Which means I wasn't even able to screenshot my work. None the less I had some work done during that time. After using the break to fix my computer and reinstall windows on a new boot drive I began trying to catchup on my work. However, since I got a good amount of help from a colleague that is proficient in C# before my computer issues, when I tried doing the code myself on my own, I ran into a lot of trouble since my colleague was too busy with his own work to help m