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Showing posts from February, 2020

CAGD 270

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CAGD 270 Level Design Simple DnD map Feedback 2-11-20     For this assignment, we were tasked to create and draw out our own maps out of the several different components of level design we had learned in the lectures. When I had playtested my DnD map I had gathered 2 players other than myself and also playtested their creations, however I will be focusing on my map for this post. The two players who went through my map were, Tristan and Ragalla. Their chosen classes in this specific playthrough were warrior and mage.      There were a specific few things that went right compared to other components of my map. For one, my map was fairly diverse and included the use of many different alternate routes in order to reach the boss room and escape the dungeon. Also the placement of the different enemies on my map usually caused many instances of forced conflict, more commonly within the middle of the map. I also saw that they seemed to notice the linear path of the level fairly easy,